0.98.39
New savegame system, saving should now be much faster, especially on non-SSD type drives
Slaver cage warden now puts dead slaves in the disposal instead of just carrying them around forever
Slavers notice if you try stealing slaves by carrying them away
Stopped slavers stealing from player cages
Fixed a case where robot limbs didn't get healed if you didn't have a medkit
Fixed a case where you would be paralysed if someone released you from a prisoner pole
Stopped being able to place buildings that create towns in ruins
Added some internal data tracking stuff to help hunt down one particular random crash we are getting