>>78
バーカ
https://www.gamedeveloper.com/business/growing-a-studio-in-a-sustainable-way---q-a-with-cd-projekt-red
https://www.dsogaming.com/interviews/cd-projekt-red-talks-the-witcher-3-tech-tessellation-physx-dx11-2-windows-8-global-illumination/
https://www.dsogaming.com/news/cd-projekt-red-on-why-the-witcher-series-was-not-created-with-cryengine-or-unreal-engine/